Trying to reply to Jeff but Discourse won't allow it


#1

Continuing the discussion from Rhino 6 woes: I HATE the picture command … Please don't phase out background bitmap function:

First of all nobody (in this discussion) has asked you to do something about it. I have no problem using Background Bitmap.

The type of images that I use BB for are technical 2d drawings -that need to be legible. I need to be able to read the tiniest print and see the line drawings clearly. Also, as I said Picture has improved it used to produce images where the text was unreadable

If both those images are using the openGL pipeline they are probably not very different


#2

Here is an example of a part of a large drawing from Picture

Here is the same area with BB using Windows GDI pipeline.


(Jeff Lasor) #3

Well, that’s not entirely accurate… I just got a bug report stuck on my list that links back to this discussion.

Of course they are…there’s no other way to do it… whether it’s a BB or a Picture… What is different is how OpenGL is used to get the contents into the frame buffer.

All I’m asking for here are examples that I can work with…I’m not asking you to prove your comments… I believe you… I just want examples from you directly that I can use to see if I can tune things up…that’s all.

-J


#4

As far as I know no one who like to use Picture command has made any complaints about the image quality. I don’t use it so I don’t care what it looks like.

There may be no other way to do Picture command, but BB command works great using Windows pipeline. That’s what I use when I’m entering data from very large background bitmaps.