Awesome Script @laurent_delrieu, i’m looking to do something similar but on a 3-dimensional surface. I’ve trawled through a fair few threads on here but all of them seem to be setup from a base grid, the closest thing i’ve found is this old example: MADEinCALIFORNIA ///Co.De.: Uneven Subdivision 01_Co-de-iT/////////////////////////
i’ve tried my best to update it with new components but doesn’t seem to give me a clean result (too many surfaces) Uneven Subdivision_Co-de-iT_GH08004 updated.gh (36.9 KB)
This random tiling is the result i’m looking to achieve:

Any help would be greatly appreciated, thanks
