Texture Mapping

I want help with texture mapping. I know this is basic, but I would like a graphic to span the surfaces without repeating or breaking. I have it built manually, but I need to use the Illustrator file. I know this should be simple.

Hi @Cameron_Cooper ,

I think you’ll want to use the Unwrap command on the object and adjust the UVs. Here’s a video tutorial that covers how this works in Rhino 8.

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