Hello,

I wonder if it is possible to get the actual text rotation form textEntity.

Thanks in advance.

Hello,

I wonder if it is possible to get the actual text rotation form textEntity.

Thanks in advance.

Hi Miguel,

you could get the plane from the `TextEntity`

, then compare its transform in relation to eg. the WorldXY plane. Decomposing the resulting transfrom to get just the rotation value can be quite challenging, there has been a topic about this here.

c.

Thanks clement

I only work in Z=0, then the following code works for me.

```
Plane planoTexto = ((TextEntity) obj.Geometry).Plane;
Double angulo = RhinoMath.ToDegrees( Math.Atan2(planoTexto.XAxis.Y, planoTexto.XAxis.X));
```

Thanks again.