I’m an absolute beginner with Rhino3D and am currently trying to create some models. I come from the SolidWorks, Fusion, and 3ds Max world, and modeling with Rhino is completely new territory for me. I’m stuck at this point and would appreciate your advice.
I’m trying to create a connector for three pipes, and I’ve already managed to create all the surfaces except for this one. The only way I could create this surface was to use “patch,” which actually produces a good result. However, when I try to join the model into a whole, unfortunately it doesn’t work and the surfaces won’t merge. Do you have any ideas?
I want to 3D print the model and need a closed solid for that.
Best is to not trying to replicate Fusion or SolidWorks in Rhino, but get used to NURBS surface modelling approaches, maybe this is useful to make the transition. There’s a very simple approach, see below.
@Lagom I tried a similar solution like yours before, but I don’t like the transition between the surface. The patch version is much smoother and I like it way more.
Using @Lagom’s file as a reference, I created a third solution that’s a middle ground between the two previous ones. It also has one point in the middle of the patch surface, so if you scale its position from the other point in the middle, you can adjust the bulge of the patch.
Of course, this is a bad example, because I used the poor “Patch” tool of Rhino 7. Those with access to Rhino 9 WIP could make a much better patch with G1 continuity.