Subdivided Voxelization:


grid3D_cull_2019Oct13a.gh (26.6 KB)

Even division of BBox cube by ‘cube count’ slider (below):


grid3D_cull_2019Oct13b.gh (26.9 KB)

This one below uses Split Brep (white group, slightly slower) instead of BBX, then returns the piece of each split box (boxes that intersect the brep) that is either inside or outside the brep, depending on the Value List switch: “Interior” or “Exterior”.


grid3D_cull_2019Oct13c.gh (37.3 KB)

Both:


grid3D_cull_2019Oct13d.gh (35.6 KB)