Is there an officially suggested way of continuing GH plugin development on Mac OS as Visual Studio will no longer be supported as of August 2024?
There was a recent post without any feedback asking for the same, and with McNeel’s guide on GH+Mac development approaching three years old, i’m wondering if anybody has found a productive solution towards this?
I have tried following the guide at the link now that it has been updated to visual studio code. When I try to download the template, I get an error “zsh: command not found: dotnet”. I think the guide is incomplete and needs review. I am using a M3 Macbook pro running MacOS 14.6.1