State of GH Development on Mac

Is there an officially suggested way of continuing GH plugin development on Mac OS as Visual Studio will no longer be supported as of August 2024?

There was a recent post without any feedback asking for the same, and with McNeel’s guide on GH+Mac development approaching three years old, i’m wondering if anybody has found a productive solution towards this?

@dan This guide linked here may need to be rewritten for vscode on macOS: