Sprocket and chain

As chain line continuously (theoretically) jumps to being tangent to inscribed circle and circumscribed circle of the virtual sprocket polygon, I was curious to see the magnitude “wobbling” near small sprockets and the adjustment needed by the chain tensioner… I’m posting here the results.

Very small sprockets (Z=3, unrealistic) to exaggerate any possible phenomena:
chain01
The tensioner is not working a lot.
Crankset have contant speed, I can see some inconstant speed on the wheel sprocket.
There is no inertia of the chain elements and no elasticity, but apparently even with Z=3 the situation doesn’t seems that bad.
Higher Z count show almost no wobbling/hiccups…



Under the hood:
chain09
chain10

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Fantastic !! I really have to learn Grasshopper.

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It is an amazing mathematical and programming work with Grasshopper :slight_smile:

@maje90 :+1:

hi @maje90
I just spotted this wonderful demo you shared a bit ago, would you be willing to share with me the method you used to create the sprocket teeth?

Very cool


sproket.gh (19.3 KB)

This is a trivial shape, just arcs, no involute profiles or else…

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