I’m looking for a way to easily split merged edges at tangents/Quad points. I use MergeAllEdges all the time but anywhere I have tangent edges (ie. Interior loop with fillets) MergeAllEdges also tries to join the tangent edges into a single edge. In Rhino this is fine, but not for importing into FEA software for meshing. I’d like to be able to either:
- merge only edges that are parallel,
- or be able to go back and split the edges at tangent/quad points after running MergeAllEdges.
Is there an easy command or set of commands I could use to script this or do I need to dig into Rhino Common to figure out how to brute force this?