Guys, I want to optimace the path from a start point to an end point. the surface is irregular and have some “obstacles” which are the “webs” (curves) that I need to avoid. I wanted to use the shortest walk plug-in, but I’m having troubles constructing an appropriate grid and how to implement the obstacles, I was thinking in a way to “took out” the points on the grid that are close or on the obstacles to then just have a “walkable” grid.
I also try with python but is hard to me. I found a lot of tutorials applied to regular python but none for grasshopper python.
0724_Pathfinding.gh (22.8 KB)