Hi everyone -
I’m starting to look into how I can use Grasshopper to randomly (and semi-randomly) distribute objects, such as books and other items on a bookshelf, table settings, etc.
FYI I’d like to create as much as possible procedurally.
For now, as an example, I’d like to have a set of objects - for example three shapes - and distribute them on shelves, and also repeat the shelves, such as stacks in a library.
I’ve seen Random Reduce, though I think I’m getting thrown off by the name
Can anyone suggest a good way of doing this or tutorials for randomly selecting from a pre-determined group of objects?