I have a list of small numbers that I want rounded to 1 and -1, but not 0. Is there a setting I should be changing or should I use math to do it?
Tolerance could also be a thing talking about small numbers
my fault for not mentioning, but I’m working with sets, so even though it works, it ends up making it all the same number
assuming you didn’t change the default range of your Random components, by pluggin the output of a Random to the Range of the new Random, your just generate smaller numbers (the max values you get from the second Random are the values output from the first Random: when you plug a value X as domain, it’s considered to be “0 to X” )
at that point if you use a Rounding to 0 / 1, you will certainly have a neat prevalence of zeroes
but you -maybe- can multiply by 10^x and see if it’s an odd or even number? it might be, but it’s a patch to a patch
Only those 2 possible outputs/cases?
It’s a boolean then: