pipe = Rhino.Geometry.Brep.CreatePipe(crv, off, True, Rhino.Geometry.PipeCapMode(0), True, tol, atol) Rhino.Geometry.Brep.Flip(pipe[0])
You can flip closed polysurface (solid) pipes inside out and trim your breps. McNeel, please don’t “fix” this.
Hi @Asterisk,
I’m sorry, but I don’t understand. Is there a question here?
– Dale
No, no question, just a tip that a solid’s normal can be oriented inwards as long as it’s not a real object. Which is helpful when I want to trim breps on the inside of a solid pipe.