I import SKP file, then export it into OBJ. After opening that OBJ, instead of showing normal textures, it shows solid colors. Then I realize, that Rhino renders materials as Custom, not as Picture. How can I fix this? I don’t know, maybe in other programs my OBJ will reflect in normal way, but it’s really annoying to have this view in Rhino.
Here is the video:
Even after I copied the SKP pictures to the OBJ folder, Rhino still understands these materials as Custom, and if I want my OBJ to be normally texturized, I must change every single material into picture and select picture from the folder.