Rhino 9 "preparing same procedural for first time use" twice

Hi, working in Rhino 9 with materials isn’t a very fast experience and I wonder why does Rhino 9 need to prepare procedural textures for first time use? And why twice?

Look at this material, I added a Gradient texture to the Base Color and waited for it to calculate, then when I also add a gradient texture to Emission it needs to calculate it again. Is that a bug?

And since you probably wonder why that shape looks familiar, and why I need a gradient emitting texture then this is the answer:

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This is an ongoiung issue it seems.

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For candle flame renders, you could also use a two-polygon plane, and then a diffuse and opacity map, either from a photo source or AI-generated, so each flame looks slightly different. For the wick, usually a black rope material on a bent cylinder suffices, if one needs close-ups.


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I wonder if it is possible to combine with grasshopper/kangaroo to “move it with the wind” and set each flame to a different position with that. similar to what I saw someone do with curtains once.

Some renderers have a randomisation feature, to randomise which texture map is used for a given material, so that’s probably the easiest way, if you need, say 17 candles in the photo. On the other hand, simply copying and pasting the material, say, 3 times, and swapping the two texture maps, is taking you only a minute or so.

Happy Easter!

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Very nice flames :ok_hand:

But for me it was all about checking R9 and texture creation, so I just came up with a super simple scene. (I do not need a flame for anything)

So if you feel adventurous then please see if you can generate an illuminating texture with gradual lumination and also transparency by using a gradient.
My answer so far is “no” and I ended up with a cheap LED flame from Clas Ohlson instead :wink:

Ah, I see. I am on V8. Have to wait until V9 is an official commercial release before install is allowed. You’ll probably find better LED flames at Nordiska Galleriet in Malmö :grimacing:

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Haha, yeah, if you can’t reach your goal then just change it, LED it is from now on :wink:

I think this works just the same in R8 though, I don’t believe there has been mayor changes.
(We are mainly (99%) on R7 still though, so R9 is just a monthly check in to see the progress from my part)