That’s a very elegant and simple solution. Thanks so much Ehsan, looking forward to the next builds ![]()
Edit: While you’re in there, it would be great to add the DrawForeground as a standard override, in addition to DrawViewportWires and DrawViewportMeshes. So one doesn’t have to jump through hoops to implement it. I think the considerably interest there has been for drawing to 2D screen space would warrant this.