shouldnt pushpull create solid when pushing surface?
result
I love drag shift mode on solids.
Can we have it on curves also? (planar ones)
There is no such thing to extend just the curve to maintain angles, would be very nice.

are you aware that offseting something is completely different to extruding? especially for non planar surfaces. extrusion does not produce same thickness.
Here’s a perfect example of Rhino having 3 ways of not achieving a basic functionality:
3_ways_to_fail_gf_230525.3dm (226.6 KB)
BTW, _OffsetSrf Solid=Yes will achieve this. So the capability exists in Rhino. It has not been thought out and designed yet.
G
ExtrudeSrf Solid=Yes also will create a closed object.
Yes, the wrong solid; it’s case 1 listed above. Not an offset.
G
I am a very reasonable person ![]()
Thank you for resolving/developing this. I will then really appreciate new gumball features. Very clean and handy.
I have a side suggestion that gumball could go into pushpull mode once toggled. Then there would be no need for separate command but it would be a function of gumball. Gumball seems to be able to do the same thing now except offseting. When toggled to activate pushpull only thing that would change would be reconginiton of faces split by curves. I thikn separete command could remain but it is all incorporatable into gumball itself.
Modes are certainly something we are discussing, but not for V8
If you want an offset, don’t use extrude, doh.
It’s not the “wrong” solid, it’s just not the one you intended to create.
Of course we can discuss if gumball extrude should work as offset, as it does in almost all direct modelling applications and as it is by far the more commonly needed function and I would tend to agree.
But there is nothing inherently wrong in working as it is now.
That’s exactly the point of my post. In fact 2 of those 3 examples do not output a solid at all.
This is what I was responding about, in case you missed it:
Sorry I thought I misread, but I didn’t, did I?
I am not trying to troll you, I think we largely agree, I was just pointing out an extruded solid is not inherently wrong. The open extruded solid with missing surface resulting from gumball extrude is wrong in any case imo, so in that we agree 100%
Hi Norbert, Ivan was asking for solid offset using pull. Kyle suggested extrusion as a workaround, and I was referring to using extrusions for Ivan’s request being a ‘wrong’ approach, and showing why. Sorry for the confusion.
G
I think I missed part of the conversation, sorry about that.
And again, I think we largely agree.
3D push pull constraints components and assemblies.
@ivan.galik @gustojunk - The ability to use PushPull to offset a face into a solid is now working in the current WIP.
Thanks Vanessa and team, this is a very welcome addition!
G
Agreed
!