Rhino 7 render Normal map problem

Why normal map looks good when the render start than it become bad?

No answer ?!
Isn’t a bug ?

I haven’t had time to check yet.

That first image looks wrong too…would it be possible to get the model?


The first image give acceptable result when use it for displacement

The second image

I found the problem, and I have a fix ready for this. Essentially I’m writing the normal pass more often than necessary. You can follow here: RH-63236 Normal channel looks incorrect

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Thank you

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Excellent waiting for it

PR is cooking. Should be in the next 7.5 SRC.

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RH-63236 is fixed in the latest Rhino 7 Service Release Candidate

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