With all due respect, in my opinion the current “Drag mode”, “Gumball” and “MoveUVN” are way too limited and don’t provide convenient modeling and editing workflow. Just a few examples, to name a few:
Gumball can hugely benefit from having integrated Drag handles next to the existing ones:
I’m happy to show you the Gumball of Rhino 9 which has optional extra handles for Drag strength while maintaining the original ones for the full strength. Since they are customizable, the user could show or hide any of them separately. For example, the user could opt to show only the Drag strength handles for Move, while those for Rotate and Scale remain hidden. Also, the user could choose whether the Drag strength handles are always visible (no need to activate …
Hello,
Is there any way to directly adjust the position and rotation of individual or multiple control points with “arrow manipulators” similar to the ones shown in the following video at 5:14?
I regularly use the UVN tool, and I’m also aware of the holding down the Alt key while building a “Blend surface” to rotate it’s end control point manipulator, but I often need to manually adjust already built surfaces and it’s a lot slower and less interactive to move control points indirectly from the…
Displaying small U and V icons next to the edges of the edited NURBS surface was requested for over a decade now, yet it’s still not there…
It’s pity that Rhino 8 will be so limited in actual progress of its NURBS modeling and editing tools.
Here is a detailed topic with many suggestions about “Blend surface” and “Math surface” that are ignored for 5 years in a row by the “McNeel” team and still not implemented in the latest Rhino 8 WIP:
“Blend surface” lacks “Refine match” option similar to the one found in “Match surface”. Huge, huge, HUGE mistake.
“Blend surface” even can’t produce end handles that match the direction of th…
A dedicated “Control point modeling” panel with better “Drag strength” consisting separate settings for each type of editing:
“Snappy sliders” for “MoveUVN” for a more precise control of the sliders:
And Right-clicking while moving a slider in “MoveUVN” to cancel the change.
Wish 4: Right-clicking while moving a slider in “MoveUVN” to cancel the change. It’s way too slow to often use the Undo button every time I adjust a control points with the slider, only to see that I want to revert to its previous position.
A lot of programs allow this type of convenient right-click canceling, including Rhino with some comments. Example: Grab a box in Rhino and move it via the arrow handle of Gumball. Right-click while dragging and the box goes back to its original position, ca…
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