Hi, I would like to render physical volumetric clouds with Vray. I know with Vray for 3ds Max there is a Volumetric grid that let you lower the density of the clouds. Is there a similar way to achieve that with Rhino or with some material textures?
Hi, I would like to render physical volumetric clouds with Vray. I know with Vray for 3ds Max there is a Volumetric grid that let you lower the density of the clouds. Is there a similar way to achieve that with Rhino or with some material textures?