Not very clear exactly what problem you are trying to solve and you probably won’t get help without uploading a gh file.
I wanted to morph a component on the mesh face using pufferfish mesh twisted boxes. But somehow, my twisted mesh boxes are not aligned and because of that, the morphed result is not aligned.
I think the issue is with the base mesh and its faces. They are not oriented properly; which means the mesh vertices for each face are not in a fixed sorted order.
twisted boxes.gh (36.1 KB)
Aligning the seams of the curves you are using as input to the Boundary Surfaces component seems to fix it.
twisted boxes_221118a.gh (43.8 KB)
Thank you so much This is working properly