There seems to be a bug in PolarExtrude component when using FullCircle = True. In some cases, the circle is closed as expected, while in many cases there is a bug, leaving a gap open:
I indeed didn’t really understand what is wrong with the node, but it seems to have a problem with calculating the angles with a int counter instead of a double value, which creates a deviation for all numbers that are not resulting in N numbers when divided by 360°.
hey @benedict - thanks for spending your time creating a replacement for the polar extrude component.
Honestly speaking, I was not looking for for a solution for myself. My goal is to report bugs in order that they get fixed for all users. So hopefully my bug report and your c# rewrite together serve the creator of that component (@rajaa ?) to fix this bug.