I’m new to Rhino.
I created some surfaces with two-rail simple sweep tool. They are very strangely triangulated (1st screenshot). I exported my model to OBJ and pasted to SketchUp where you can see it’s been triangulated in another odd way. Can I somehow have more control over triangulation? I’d like to see something that simply looks like triangulated quads.
When in Rhino, I cannot smooth these surfaces - this is the other problem but less painful. Tried to play with sweep settings and then ApplyEdgeSoftening, nothing. I’m not in FlatShade mode.