Rhino WIP 7.0.20203.15405, 21.07.2020
System info
Rhino 7 SR0 2020-7-21 (Public Build, 7.0.20203.15405, Git hash:master @ 58c6ed1fec2f18dc6f0a87be0ee7238d65606456)
License type: Edukacyjna, build 2020-07-21
License details: Cloud Zoo
Expires on: 2020-09-04
Windows 10.0 SR0.0 or greater (Physical RAM: 32Gb)
Non-hybrid graphics.
Primary display and OpenGL: NVIDIA GeForce GTX 1070 (NVidia) Memory: 8GB, Driver date: 6-21-2020 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 451.48
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-21-2020
Driver Version: 27.21.14.5148
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino WIP\Plug-ins\Commands.rhp “Commands” 7.0.20203.15405
C:\Program Files\Rhino WIP\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino WIP\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino WIP\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino WIP\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino WIP\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.0.20203.15405
C:\Program Files\Rhino WIP\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.0.20203.15405
C:\Program Files\Rhino WIP\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino WIP\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino WIP\Plug-ins\Alerter.rhp “Alerter”
C:\Program Files\Rhino WIP\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.0.20203.15405
C:\Program Files\Rhino WIP\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.0.20203.15405
C:\Program Files\Rhino WIP\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino WIP\Plug-ins\Displacement.rhp “Displacement”
PNG alpha channel transparency is not working. I think that two builds ago it was working. Maybe by coincidence but I noticed it stopped working after @andy made some changes discussed in the thread Refreshing Textures got slower & annoying
Can anyone confirm that?