@menno you Should take a peek at this-
Hope it’s not a hit and run and insurance covers it
Yeah, the other driver was unskilled in making smooth surface transitions. I will use polygon modelling to pull it all back to shape and save money on repairs!
Nice idea to use a physical zebra cloth. However, it’s already distorted, therefore the reflection on the paint would be still warped even on a perfectly smooth surface.
Well, that ain’t the only damaged area. Lots of vertices to pull all over!
Pffft, class-B bodywork
Class D - deformed/damaged.
Better than class-T: totaled
The conversion from SubD to NURBS in Rhino slightly changes the geometry, which results in a distortion in certain spots once the model is exported as IGES or STEP. This is the reason why I don’t use SubD for projects that are intended to enter actual production. The lack of G1 continuity around star-like edge connections (3 or 5 edges meeting together) is also a limiting factor. That’s a known issue of the Catmull–Clark subdivision technique, which seems to be resolved with the Polysplines now. Just wondering if Rhino 9 or 10 could offer a similar technique.
I posted links about “Polysplines” in Polyhedral-Net Splines (aka Polysplines) alt to Catmull-Clark

