I saw this animation online and wanted to try and replicate the movement in GH - (at least get close).
It appears a point emitter is used but then the circles transitions to orbital movements.
I have attempted it (attached below) but could do with some help on:
- Randomness of the orbits size
- Randomness of the plane orientation
- Points moving along the orbital path, preferably at different speeds; but I think the size of the orbital path will dictate speed.
3a. Is it possible to have the point emit and transition to an orbital trajectory?
Any help in improving this would be greatly appreciated and I look forward to studying the solutions.
orbits.gh (19.0 KB)