Hello,
I’m looking at the OpenNurbs SDK for Rhino6, and I was wondering if there was any examples showing how to convert breps, surfaces, etc… to a triangular mesh? Without using OpenGL?
Basically, I just want to convert everything in a .3dm file to a mesh, without much hassle, using the SDK.
Thanks
Hello,
One quick question. How are render meshes generated? Are they automatically generated on .3dm export from Rhino?
For example, I’ve exported a simple extrusion object to .3dm file, however m_mesh_cache.Mesh() is returning NULL. The extrusion object does exist though.
I also tested a simple brep object. GetMesh() returns NULL, but m_F.Count() does return a valid value.