In the past it was a problem that the geometry needs to sent from Rhino to Octane and the geometry wasn’t moved at the Octane side only. Will this be solved?
I am not completely sure what you mean by this. However with Rhino6 the new Render Queue provides the ability to determine exactly which geometry has changed each frame, so that should provide additional benefits to users once I incorporate it into the plugin. I think long-term the idea of having “Non-Live” and “Live” geometry will probably be removed, and all geometry will be “Live”, and that way, when you add geometry to the Rhino scene, it will automatically be added to the Octane Viewport.
Paul