I have this outline from a sliced 3D surface I need to offset. The offset comes out in little pieces so I think it is because I am not normal to the plane of this outline.
How can I view normal to this random plane that is perp to one of the 3D objects?
Hi Tamarah- if the input curve is planar, the offsetter should automatically find the correct plane- but see the command line, there is a setting to force offsetting in the Cplane, which would mess things up. Feel free to post an example, we’ll take a look.