Is there a way to “unmerge” the Polysurfaces joined by NonmanifoldMerge without exploding them into individual pieces? Kind of like SplitDisjointMesh but for Breps ?
I have a heavy model that has been merged like that and ideally would just get separate pieces, but not every single individual surfaces… Hope its possible.
Yes, that should do it - in theory - except this will result in millions of individual surfaces. I may as well go for a weekend trip before it joins back Thanks, exploding it now…
If this could be tuned up / added feature for future, it could come handy.