I’ve been working on a complete guitar model in Grasshopper but I’m having trouble creating a closed surface for the guitar top with all of its arching contours.
I’ve tried joining several networked surfaces together but the join always fails to make a closed surface.
I strongly suspect that my lack of understanding of the topology of the surface I’m trying to create is holding me back.
I’d like to be able to use one network surface for the whole top but I can’t come up with a curve network that satisfies the requirements of the network surface component without separating things into sub areas. Then when I try to join those sub surfaces at their edges the join fails.
I also have the T-splines plugin and would like to be able to use that, but similarly I have not been able to come up with a curve topology which works and conforms to the shape I’m after.
I’m attaching an example file of the curves from which I’m trying to build my surface. I’m hoping to receive some suggestions and guidance for creating a smooth continuous surfaces which conforms to the arching curves well and matches the outline curve perfectly.
Any help would be greatly appreciated
Guitar Arch Topography problem.3dm (42.8 KB)