We usually refer to a CAD file to IGES extension capable of exporting NURBS or surface.
Blender does not allow you to import IGES surface. So you need to create the mesh in Rhino. Instead, that particular software is capable to convert automatically your CAD (surface) into a mesh (including LOD) and unwrapped without al the manual process involved.
My workflow for UDK Unreal Unity, etc… is to first unwrap in Rhino the polysurface,
then convert to mesh using Grasshopper for inspecting better the final result dynamically and accuracy instead of just using the command.