When one calls the MeshTopologyEdgeList.SplitEdge Method how is the MeshTopologyEdgeList Modified? How can one get the new edges created to do further operations on them after the splitting operation?
The method doesn’t not return anything useful, such as the indices of new edges or faces, etc.
Had resolved this by collecting the relevant edges in an round about way. However I am still wondering if there is a predictable pattern to the changes that will happen to the edge list given we know the index of the effected edge. I am trying to come up with an efficient accessor to the indices of the relevant edges effected by the change to do additional operations on them.