(Forgive me if this is a noob question; point me towards the right docs if so.)
I’m considering using Rhino/Grasshopper to manipulate and analyze meshes created by a body scanner. When I take a .obj file from the scanner containing a single, watertight mesh and import it, Rhino consistently adds duplicate vertices to the mesh.
This is a problem, as I’m comparing homologous meshes; preserving the order and number of vertices is the ante.
However, if I import the .obj file choosing “Import as morph target only,” I get the correct mesh data. This makes superficial sense to me, as any vertex data used for a morph has to match vertex count and order. Note that the number of faces/triangles isn’t affected in the import. Saving the morph import as a Rhino file preserves the correct vertex count in subsequent file opens.
So I seem to have a workaround, but I don’t understand why importing an otherwise well-formed, watertight mesh should step on the data when it’s imported. Any thoughts?
(The workaround does get me the data I need, but it also has the side effect of losing any parameter space coords in the .obj file, as morph targets don’t need texture or normal info.)
And apologies, I can’t provide a sample file, as the body scan data I’m using is from real people, with attendant privacy issues.
Here’s a comparison of the detail display from the two mesh imports:
Default file open/import
Closed double precision polygon mesh: 50991 vertices, 99056 faces with normals
Bounding box: (-0.5229,0.000138377,-0.152599) to (0.648143,1.64724,0.180045)
Import .obj file as morph target:
Closed double precision polygon mesh: 49530 vertices, 99056 faces with normals
Bounding box: (-0.5229,0.000138377,-0.152599) to (0.648143,1.64724,0.180045)
Thanks!
Rick