Mathematically and Graphically describe a CURVE | Bezier curve, Spline Curve, NURBS

Ouf! A whole new world for me! As I understand there isn’t only control-points but weight associated to those control-points. I really have no clue how to extract the weight data in GH to furtur represent it (the representation part might not be here the difficulty). Not even sure if I can do that with GH native components. I will try something.

In a mean time, if you have any ideas how this could be done let me know David !

That said, maybe NURBS couldn’t be easily describe without a complex mathematical function (which isn’t what I’m after.). What about Bezier curves ? Seems a bit easier to graphically describe no ?

Regards,
-CC