Hi @DanielPiker,
I’m implementing isothermic mesh goals in GhPython and am trying to figure out the arguments for the involved goals. As far as I can tell, QuadInCircleTouch
takes an array of six points. I assume this might be the six vertices of two adjacent quad faces, but what is their order? And TangentIncircles
appears to take four points, are those the vertices of the quad faces?
Hope you’re doing great
Best,
Anders
Edit: For context, I’m dealing with quite a lot of goals and have noticed that I can generally make goals a lot faster with scripting components by avoiding the casting output penalty, which also appears to be present with the compiled Kangaroo2 goal components. If you recall, this goes all the way back to the Joey/Hybrid Tower/SG2016 days, where I would wrap goals in e.g. Python dicts. But for the past couple of years I’ve been using GH_ObjectWrapper
, which also works and is a nice general solution I find. Here’s a quick example: