I’ve been playing around using only emissive materials for lighting, and I gotta say it looks very nice, somehow feels easier to create a more natural feel than “proper” lights.
what kinda sorcery is this does this mean there needs to be a thread where ppl share “actual 3D rendering studio models” technique files @Rhino_Bulgaria
I’m still tryna interpret the name for this sorcery
To understand virtual studio lighting it is key to dig into how lighting is done in real life studio photography.
Keep in mind that most of the studio photos spend a lot of time in post processing to get the perfect result, and they are often not just shot, downloaded from camera and then published as is. (Point of that obvious statement is: “Don’t expect to get a perfect render without some post adjustments, without understanding what goes on in a real studio”)
heard many times from someone trying to get a super-white interior shot, like you see on airbnb or such: “if I raise the exposure to see the lamp in my room, then the street outside the window gets blown out, but if I lower the exposure to be able to see the street, then it is super dark inside my room – what’s wrong?”
“you are just unaware of how amazing your eyes are, and how much fakery goes into images you see”
Sounds like exaggeration, I suggest McNeels buys us some plane tickets so we can come over and have some beers with you just to make sure you are OK, you know, just in case… Count me in!