How to set, modify a mesh texture coordinates using RVB script

As the title says, is there a way to set, modify (make a new array and set a mesh object to) in Rhino script?

If not, why not? A Work around?

From a previous question, I find this

Edit: For RhinoScriptSyntax there is indeed no method despite re-recreating the whole mesh

Hi Dale,
I had looked at the thread you linked, that is not RVB, RVB is what I know and need to use, RVB is in my title,
sorry I didn’t see this till now, for some reason I don’t get notifications

Hi @mwe4ol,

You cannot modify mesh texture coordinate using RhinoScript (rvb). For this, you’ll need to use Python.

– Dale