No worries. I just realised I neglected to orient the moving mesh along the curve, meaning it would “flip” around the target mesh normal. Here’s a quick fix to that:
230630_MoveMeshOnMesh.gh (49.7 KB)
No worries. I just realised I neglected to orient the moving mesh along the curve, meaning it would “flip” around the target mesh normal. Here’s a quick fix to that: