Hi, There’s something wrong with the script.
As you can see, when my input is 90 degrees, the vector rotates 45 degrees. And when my input is pi, the vector rotates 90 degrees.
Also when I changed the input of rotation geometry from X-axis to Y-axis, nothing changes.
Please help me figure out where it went wrong.
Thanks!
not sure if an axis is properly a geometry I remember of an ancient post where there were some troubles trying to rotate planes with Rotate Geometry components
I would create the SDL line and rotate that instead
Thank you so much! That solves the problem!