I was just collaborating (Windows and Mac) on a script, when I realized some pretty different calculation speeds with the GH profiler…
So I quickly made a simple intersection script (find it attached below) to make some comparisons. There are good and bad news:
The bad: GH on Mac seems to be much slower than GH for Windows
The good: On both Windows and Mac GH in RH7 seems to be +25% faster!
Here are some numbers:
GH (RH6) on Mac: 2.0s
GH (RH6) on Win: 0.7s
GH (RH7) on Mac: 1.6s
RH (RH7) on Win: 0.5s
Is there something specific with multithreaded components maybe? Is there something that can be done on the Mac version to speed things up?
Otherwise keep up the good work guys and stay healthy!!!
sphere_intersection.gh (8.3 KB)