Hi there,
I came across a strange observation.
In the screenshots you can see two surfaces, which are part of a multi-face brep.
I just indicated the adjacent faces and did not show them, to be clearer in the presentation.
So my aim is to re-orient the unrolled brep to the original brep with a reference to this surface.
I thought I’d achieve this by the surfaces properties, but somehow it seems to change when unfolding.
OrientationIsReversed
helps a lot to find out if there are changes.
As you can see the switching happens in whatever direction and I cannot really control this.
The question I ask myself now is: Is it possible to find out which direction is the switched one?
Otherwise I would consider myself as screwed…
Or is anyone aware of other options to reorient this?
Thanks,T.