i have trouble updating mesh vertices - SetVertex is slow, so i tried to use:
myvertexlist = mesh.Vertices.ToPoint3fArray() mesh.Vertices.Clear() mesh.Vertices.Add(myvertexlist)
this works fine, but when i change any properties (x,y,z), they wont show on the mesh, and if i
say something like:
myvertexlist = Rhino.Geometry.Point3f(100,100,100)
then the mesh wont show up at all…
So my question is - why does changing the list destroy the mesh, and is there a faster way to update a lot of vertices?