There is a function in the V7 RhinoCommon named
Rhino.Runtime.HostUtils.RegisterComputeEndPoint(string, Type)
The idea is that you would define a static class in your plugin and then register that class with compute when the plugin is first loaded. For example
static class MyCustomComputeFunctions
{
public static double Add(double, x, double y, double z) { return x+y+z; }
public static double AdjustedArea(Curve curve, double adjuster)
{
var amp = Rhino.Geometry.AreaMassProperties.Compute(curve);
return amp.Area * adjuster;
}
}
In your plugin’s OnLoad function you would add
protected override LoadReturnCode OnLoad(ref string errorMessage)
{
Rhino.Runtime.HostUtils.RegisterComputeEndPoint("Rhino.CustomEndPoint", typeof(MyCustomComputeFunctions));
return base.OnLoad(ref errorMessage);
}
You will need to install your plug-in in Rhino for your custom compute server.
Once this is complete, you should be able to go to your custom compute /sdk
endpoint and see the new functions listed at the bottom of the page.