Hi all,
We would like to get zebra stripe curves (transition curves that separate two stripes) from geometry. In order to judge surface quality inside our C# component.
Hi, thanks for your response. We are currently working on an automatic inspection algorithm that utilizes zebra curves to examine surfaces’ qualities and continuities quantitatively instead of a visual evaluation tool. Thus it is essential for us to get these curves numerically.
Zebra is a visual evaluation tool that uses a mesh to visualize the result. Converting these into curves will not give you accurate results at all, as it will always result in a degree 1 polyline
But the curves(that don’t exist)change depending on the angle you’re looking at it, you need to ‘tumble’ the object to actually inspect it. And the stripes being ‘straight’ being the right answer isn’t going to be true with any arbitrary shape. Unless this is for some very specific shape every time, this seems ill-conceived.