Equalizing line lengths

I want to create a point inside a triangle, such as the distances from that point to any of its sides should be with the same lenght. How can I do this in an optimal way?

Triangle.gh (9.0 KB)

You mean the incenter?

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I am retarded… Yes! :smiley:

Also - you don’t actually need to generate the circle.
The incenter can be found directly using this nifty little formula

I use this all the time when working with circle packing meshes


I posted without thinking. That is some basic geometry stuff… I walk in shame :smiley:

Use Math/Trig

Triangle1.gh (15.9 KB)