Eddy3D CPU Setting – Which Number to Use?

New and improved Eddy3D works a charm, well done !

Quick question:
I’m setting up a wind simulation and want to double-check how many CPUs I should allocate.

My system has:

  • 1 socket
  • 14 physical cores
  • 20 logical processors

When Eddy3D asks for the number of CPUs to use, should I enter 14 (cores) or 20 (logical processors)?

I’d like to get the best performance without overloading the system. Any advice from experience is appreciated!

Thanks in advance.

ps: f you’re using the C# script component in the Anual example file provide to download the EPW file and provide it as local path, I had to change line 106 to make it work under my specs (R8 - windows):

using (var fileStream = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.None, bufferSize: 8192, useAsync: true))
{
    await response.Content.CopyToAsync(fileStream);
}