Design approach to attractor

Hi I am trying to recreate something I really like the look of but feel like I am not thinking to model it in the right approach.

I feel like an attractor point is needed to model it but not entirely sure of the whole process after that, any advise? I will upload the image, thank you

Check this download link below…
https://app.box.com/shared/vb9vvmdlr1duuqaxxf26

Hi Kim,

Thank you for sharing, the script does not seem to be working, do I just need to change all the old categories to the updated commands?


at the moment this is the result I am getting

the only component that needs to be replaced is this one:

anything that creates quads from a grid of points will work:


Ora_ito_Lookalike_Re.gh (429.3 KB)

1 Like

Thanks for your help!

Another question I had is, is it possible to have a minimum distance between circles while using an attractor point?

could you please attach a picture or something to better explain what you mean? :slight_smile:

image
How to set a minimum and maximum distance between circles? Don’t want any overlapping

do you have a file with that? :slight_smile:

generally speaking, it looks like you are generating circles centered on a regular grid of points, and the radius of those circles is controlled by attractors of some sort

the distance between two consecutive points measured along X and along Y (which seems the same in your image) is the maximum diameter you want the circles to have in order to avoid overlaps

assuming your attractor will output a value between 0 and 1 for each of your circles, you’ll need to remap those values in the range [minimum_Radius to maximum_Radius], in this case [5 to 25]