Hi all Raytraced fans,
For a while the custom materials have been hidden. I have pushed the latest iteration of basic material shaders to this latest WIP.
If you have scenes that use the old custom materials like flaked car paint you might find that these crash.
For now please remove the usage of these materials before rendering, replace them with any of the basic materials.
I am working on a better way to add custom materials for Raytraced, but that isn’t ready yet. But it will be great