Hello,
I don’t understand how to use SetMesh in a CustomMeshObject (And probably also CommitChanges).
Do you have an example that explains this?
thank you, jmv.
Hello,
I don’t understand how to use SetMesh in a CustomMeshObject (And probably also CommitChanges).
Do you have an example that explains this?
thank you, jmv.
To clarify.
I’m generating a set of LOD meshes and I have an ObjectPropertiesPage to set the current LOD of a Rhino CustomMeshObject.
Now I would like to keep my CustomMeshObject but dynamically change Geometry.MeshGeometry data
All my attempt gives exception or empty geometry.
Ref:
Hi @kitjmv,
I think you’re better off not using a custom mesh object. Just add some user data to your mesh object. Then create a conduit that looks for mesh objects that have your user data. When found, have the conduit draw the mesh in any manner is chooses.
– Dale
Bonjour @dale ,
thank you for your reply
Is there a way to inject control points into the selection process so we can snap to vertices of a “virtual” mesh (Draw with conduit) ?
jmv
Hi @kitjmv,
If you are doing the point picking with a GetPoint
object, then just add your snap points using GetPoint.AddSnapPoints
.
– Dale
Hello @dale
Thank you for your reply.
Unfortunately, this involves creating personal commands.
I wanted to know how to insert this object into standard Rhino commands (Curve, Box, …)
A simple conduit has the same effect as the Grasshopper preview, an object without interactions.
Do you have an example of using Rhino.DocObjects.MeshObject.SetMesh
?
What are the terms of use? What do we need to do before/after for this function to give the desired result?
jmv